Finished modelling the environments today. This one was pretty simple and started as a cube. I then extruded the faces to create the head shape and the cavities for the germs to travel along. Animating the germs next!
Background for the above scene. Just a simple polygon plane with a Photoshop image.
With Simon's help today I modelled and rigged an arm which will be used for all of my characters. I was originally going for something much simpler, but it didn't really look that great and wouldn't have all the movements I was after. Little bit of tweaking needed but pretty much there!